Happy 1 year release anniversary! So it has been one year since Reflex Arena had it’s full release on Steam. While it has been slow, 1.2.0 beta is now out. Thank you to everyone that has kept on playing and supporting us.
Announcing the Reflex Monthly Cups! Reflex has been in need of a more established competitive scene for some time. Competing at a high level in any game requires time and dedication. The goal of the Reflex Monthly Cups is to give those who have the drive to compete in duel the guarantee that their commitment will be rewarded.
By Gently Game Type: 3v3 atdm http://gentlyweek.tourney.cc/ Date : May 1st, 2017 Starting Time : 15:00 CET Signup close at 13.00 CET Checkin start at 14.00 CET Discord: https://discord.gg/wKE9sHM Map pool: Overkill, Ascension, Bazinga, sepulcrum, campgrounds Rules: – competitive ruleset – Bo3 -/roll 100, highest number wins, winner ban – loser ban – winner pick – loser pick
Hello humans! (and other species so we don’t offend) We’ve put together a bunch of hotfixes for you. There’s more under the hood that accompanies these as usual, but you get the idea.. Code Carnage pickup sound is heard again (now clamped to 4 seconds — ours is 3.7) cl_playercolorX is now blocked when
Hey guys, With 1.1 we are adding a new competitive playlist to Match Making – Proving Grounds. At this stage, it will be for 1v1 maps only, this is mainly due to the fact of the current large backlog of potentially good 1v1 maps available. We will look to expand this to 2v2/CTF etc soon.
New art, new cosmetics, new announcer and more! This build release is packed full of new features you’ll need some time to check them all out.
By Dev Date and Time: 4/2/2017 3:00pm EST Stream/s: https://www.twitch.tv/dev_vg Prize pool: $25 – dev Donations are welcome! http://paypal.me/thedojobydev
By CrazyAl On the 8th of April at 14:00 CEST I will be hosting a Doubles Draft Cup in Europe. Players of any region and skill level can sign up here: https://goo.gl/forms/LTFvYH4peEW1HIlr1
Another small fix. Bug fixes: Fixed issue in sound manager that would cause the game to progressively run slower over time HealthBar: fixed coloured bar incorrect offset